Made this pink wax splash in Cinema 4D using X-Particles smoke emission to advect particles, used an OpenVDBMesher to create a mesh from the particles, then made a Sub-Surface-Scattering material and rendered in Cycles 4D. 4K UHD resolution. (17 April 2019)
XParticles and Octane render in C4D
Used a macro landscape map from The French Monkey. Made a stream of particles flowing through.
More XParticles Experimentation.
XParticles to make the body of the glass structure.
A still from an animation I made.

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